The absolute pinnacle of this defensive micromanagement is the art of kiting.
This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
Mastering the Middle
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- Perfecting the center pull takes dozens of attempts.
- They pull heavy units very reliably.
- Surround the enemy completely.
The Ultimate Distraction
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
| Kiting Card | What to Kite |
|---|---|
| Cheap Tank | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Cheap Swarm | Slow attacking units like the P.E. If you adored this short article and you would certainly like to receive additional details pertaining to tower rush kindly check out the web page. K.K.A or Prince |
Frustrating the Opponent
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.
